AI Insights · Timothy · July 2024
Top 5 Cooking Games on Android in Romania Q2 2024
Discover the performance of the top 5 cooking games on the Android platform in Romania during Q2 2024, based on data from Sensor Tower.
In the second quarter of 2024, the top 5 cooking games on the Android platform in Romania showcased varying trends in downloads, revenue, and weekly active users. Here's a closer look at their performance:
Gossip Harbor: Merge & Story from Microfun Limited experienced a stable revenue flow, peaking at around $6.5K in mid-June. Downloads, however, saw a downward trend, starting from 1.4K in early April and dropping to about 500 by the end of June. Weekly active users remained relatively steady, fluctuating between 11.7K and 13K throughout the quarter.
Bingo Frenzy™-Live Bingo Games by Gluon Interactive Ltd. saw a peak in revenue of approximately $2.1K at the end of April, followed by a gradual decline, finishing the quarter at around $1.5K. Downloads varied, with a notable drop to just 64 in mid-June before recovering to 219 by the end of the month. Weekly active users peaked at nearly 4K at the end of April and saw a gradual decline, ending the quarter with about 3.2K.
Cooking Madness: A Chef's Game from ZenLife Games Ltd experienced a peak in revenue of $1K at the end of April, maintaining around $700 in the following weeks. Downloads were highest in mid-April at 1.8K and showed fluctuations, ending the quarter at 966. Weekly active users peaked at 12.9K at the end of April and showed a downward trend, finishing at 9.5K.
My Cafe — Restaurant Game by Melsoft Games Ltd saw a gradual decline in revenue, starting at $436 in early April and ending at $338 in late June. Downloads had a significant spike at the end of April, reaching 1.1K, but otherwise remained low. Weekly active users peaked at 1.7K at the end of April and fluctuated, closing the quarter at around 1K.
Merge Cooking:Theme Restaurant from Happibits Game demonstrated a steady increase in revenue, peaking at $508 in early May. Downloads were highest in early May at 1.6K and remained relatively strong, ending the quarter at 1.2K. Weekly active users showed a positive trend, starting at 5.5K in early April and rising to 7.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.